![]() ![]() When you use a rail for each direction it means you can have many, many trains running at the same time - even multiple trains going through the same junction simultaneously - so long as it is signalled correctly regardless I appreciate it :) a few tips from another train fanatic :-) Originally posted by oweenie:Thanks for the info, one way or another ill eventually figure it out. Hopefully this helps a bit, once you understand signals properly they really are very easy to use and they make trains a very valuable tool for medium and long range transportation Those places are two tracks long enough to contain a full train, with only signals on one side (different for each of course), standard signal on the "entrance", chain signal before the "exit". If you want/need more signals, only put chain signals (on both sides) unless you make a place where trains can cross each others. So basically, on the same side as the station before the rails merge, put a standard signal, put a chain signal on the opposite side and you are good to go. Any portion that is 2-ways (with the exception of stops that are dead ends) must be considered an intersection (make dual 1-way places at regular intervals to allow trains to cross). Standard signals at regular intervals in long portions without intersections.Ĥ. Standard signals right after an intersection.ģ. Chain signals before (and during) intersections.Ģ. They are used on the right-hand side of the rail and the rail becomes 1-way if there is no signal paired on the other side.ġ. The result is green if there are no trains and all signals including the standard signals at the end are green, blue if there is at least one path that is green and red if no path is green. Rail signals (usually called "normal" or "standard" signals) look at the block in front of them and go red if there is a train (blocks are the coloured lines you see when you hold a signal).Ĭhain signals do the same but also look at signals on all paths available, the standard signals is what "ends" the chain on each path. In reality, they are pretty simple but the logic behind signals is slightly outside of the logic we usually use so it makes learning them a bit harder. Chain signals do this, but also check if the train would be allowed into the section after the next signal, so you can be sure it will be able to leave an intersection before it enters it. (Note: be very cautious of bidirectional tracks as they become extremely hard to keep expanding in any way, and having multiple trains on them requires constantly setting up large holding areas to the side so trains can go around each other.)Ī very basic understanding of what is actually happening is: signals don't allow more than one train to be between them (the section past them) and the next signal or train station. This is not possible if the first signal was placed so close to the intersection that there isn't physical space for the second one. When you go to place the second signal, there will be a spot marked in white that completes this pairing. If it's a bidirectional track, signals have to be on both sides. If you want to have multiple trains running on long sections of track at the same time (in the same direction), you'll need to break that track up with normal signals at least one train length apart, or only one train will be allowed to enter the whole track section at a time. Put a normal signal after the intersection. Put a chain signal before entering an intersection. ![]()
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